Video Game

Third Game Release for Video Game Grads Turned Entrepreneurs

The Toronto Film School alumni behind Lucky Mask Games marked their third successful game launch on April 13.

 

 

Adam Carbone, James Hooks and Michael Kanitsch, graduates of the Video Game Design and Development and Video Game Design and Animation diploma programs now offered through the Toronto Film Schoo, when on after their graduation to Lucky Mask Games. (Read their full story here)

 

 

TorontoFilmSchoolLuckyMaskGuys
(From left), graduates of the Video Game Design and Development and Video Game Design and Animation diploma at Toronto Film School and the creators of Lucky Mask Games.

 

Since starting their own game development company they have launched Fishy Feathers and Mo-Town. Now comes their third title from Lucky Mask Games: Snipe Show for iOS and Android devices. A simple aim and shoot game, it is also difficult to master and you’ll be practicing for hours trying to get better.

 

Screenshot_10

 

The main objective within Snipe Show is to snipe targets, accurately and effectively. With all game modes linked to online leaderboards, users will have plenty of fun customizing their character’s team for a unique experience. Head-to-head offers bragging rights amongst the community, while the Arcade mode will challenge you: not only to beat your personal best, but also your friends and foes.

 

Snipe Show focuses on the best parts about hockey and builds an experience where you and your opponent are on equal playing grounds. It’s a must have for hockey fans everywhere.

 

Screenshot_081

 

Players can customize their player and there are more that 100 levels in the game.

Check out more on the Lucky Mask Games Website by clicking here. To find out more about the Video Game programs at Toronto Film School click here.

 

 

Blogs

The Best and Worst Video Game Adaptations of All Time, Ranked

Video game adaptations have been notoriously hit or miss. For execs, taking a smash-hit videogame with an already massive following and turning it into a film or show seems like a no-brainer. And given the visual nature of games, you’d also expect them to translate quite seamlessly to the big (or small) screen. Yet, the …Read more